Hi, I'm Gerren

I develop fun and engaging digital learning experiences

Featured Project

Best Practices For Using Telehealth

Learn how to setup a professional remote working environment to provide the highest quality service!

Other Projects

Cyberquest

A gamified course on cybersecurity

Developed in Articulate Storyline

Spellbearers

A twin-stick shooting magical adventure

Developed in Unity Game Engine

See What Others Are Saying

Raleigh Esperidion

Instructional Designer

Raleigh worked with Gerren on the same team 

I have had the pleasure of working with Gerren on several projects, and was always impressed with his creativity, work ethic, and dedication. He has a wide range of technical skills and the ability to quickly learn new applications as needed...

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Jennifer Barnett-Russell

eLearning Developer
Jennifer worked with Gerren on the same team 

Gerren is an amazing designer/developer, great team player, and an absolute pleasure to work with. He is always willing to share his knowledge with others and lend a hand wherever it's needed...

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Kayla Hayes

Instructional Designer | eLearning Developer | Voice Actor | Empowering Lifelong Learning

Kayla worked with Gerren on the same team

Gerren is a talented eLearning Developer with a serious depth of knowledge in Storyline development. He brings an element of customization unlike I’ve ever seen before, while providing a high level of accessibility...

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David Turner

Director Of Computer Science and Engineering (retired)

David managed Gerren directly

While a student of computer science at California State University San Bernardino, Gerren Willis completed several courses that I taught at the undergraduate level, and after he entered the master’s degree program, I continued to work with him as his thesis project advisor...

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Grover Wimberly IV

Independent Game Developer, Software IT Professional, Automation/Manual QA

Grover managed Gerren directly

I've had the pleasure of working with Gerren for the past four years on the "Spellbearers" project. He came up with the programming, game design, and art direction of the project, and I worked with him to make sure other people brought onto the team augmented his excellence to complete and ship the game...

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